This deck works on two cards: Resignation & Grampa Hino:
And, of course 2 power cards on a scout/knight that your not Resignation targeting.
Basicly, you could win on turn 2 with this deck, possible sooner. The idea is to drop a Scout/Knight in and Resignation them for a quick VP. Then turn 2, you can power up the remaining Scout/Knignt and self-defete your own villan for a quick game. Grampa Hino is really just there for constancy-sake, and to keep your oppenent's monsters off the field. Should they drop in a Villan, this deck will be able to win normaly, but, this would be your primary win conditon.
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